You are browsing the archive for cfp.

CFP: Intl. Conf. on Communities & Technologies 2011 (DL: 10.12.2010)

June 24, 2010 in Veranstaltungen, cfp by Michael Koch

Call for Papers

5th International Conference on Communities & Technologies – C&T 2011

29 June – 2 July 2011, Queensland University of Technology, Brisbane, Australia

http://ct2011.urbaninformatics.net/

The biennial Communities and Technologies (C&T) conference is the premier international forum for stimulating scholarly debate and disseminating research on the complex connections between communities – both physical and virtual – and information and communication technologies.

C&T 2011 welcomes participation from researchers, designers, educators, industry, and students from the many disciplines and perspectives bearing on the interaction between community and technology, including architecture, arts, business, design, economics, education, engineering, ergonomics, information technology, geography, health, humanities, law, media and communication studies, and social sciences. The conference program will include competitively selected, peer-reviewed papers, as well as pre-conference workshops, a doctoral consortium, and invited keynote and panel speakers.

We look forward to welcoming you to an exciting conference in Brisbane, Australia’s new world city.

Marcus Foth
Conference Chair

IMPORTANT DATES

10 December 2010: Full papers and workshop proposals due
24 January 2011: Review reports due
18 February 2011: Notification of acceptances sent to authors
4 March 2011: Camera ready papers due
30 April 2011: Workshop papers, Doctoral Consortium and Student Volunteer applications due
29 June 2011: Pre-conference workshops and Doctoral Consortium
30 June – 2 July 2011: C&T 2011 conference at QUT, Brisbane, Australia

CONFERENCE TOPICS

C&T 2011 welcomes contributions in all areas of community and technology research, design and development. In addition, we particularly invite authors to address any of the following topics:

Augmented Reality
Civic Intelligence
Context and Location Awareness
Community-centred Design and Evaluation Methodologies
Community Engagement
E-research with Communities
E-government and E-governance
Participation
Smart Community Services
Sustainability
Universal Usability and Accessibility
Urban Informatics
Tangible Interfaces for Community Interaction
Technologies of Scale Making
Visualisation Techniques
Working across Cultures

PAPER SUBMISSIONS

All submissions must be written in English. Papers must be no longer than 10 pages, including all additional material such as references, appendices, and figures. Please format papers using the ACM SIGCHI two column layout available at http://www.sigchi.org/chipubform. Full papers must include a title, sufficient space for the author name(s) to appear on the paper, contact information and affiliations, abstract, keywords, body, and references. Papers submitted by the due date will undergo a double blind peer review process by an international panel and evaluated on the basis of their significance, innovation, academic rigour, and clarity of writing. Accepted papers will be included in the published conference proceedings if at least one author of any accepted submission has registered and attends the conference. Papers are submitted via an online submission system that will be opened in September 2010.

Please send any questions to Jesper Kjeldskov, Technical Program Chair: jesper AT cs.aau.dk

WORKSHOP PROPOSALS

Workshops are half day or full day sessions prior to the main conference program on 29 June 2011. Workshop proposals (max of 2 pages, using the ACM SIGCHI two column layout available at http://www.sigchi.org/chipubform) should be aimed at a community with a common interest. If you are working in an emerging area of Communities and Technologies, consider organising a workshop as an opportunity to advance the field and build momentum. C&T workshops might address basic or applied research and practice, new methodologies, emerging application areas, design innovations, management and organisational issues, or education. Each workshop should generate ideas that give the C&T community a new, organised way of thinking about the topic, or ideas that suggest promising directions for future research. Some workshops result in edited books or special issues of journals; you may consider including this goal in your workshop proposal.

Please send proposals to Jaz Choi, Workshop Chair: h.choi AT qut.edu.au

DOCTORAL CONSORTIUM

The Doctoral Consortium is scheduled prior to the main conference program on 29 June 2011. The Doctoral Consortium offers research students a special forum where they can present, discuss and progress their research plans with peers and established senior researchers. Research students wishing to attend the consortium should submit 4 pages, using the ACM SIGCHI two column layout available at http://www.sigchi.org/chipubform, addressing 4 headings: Aims and Background; Significance and Innovation; Methodology; Questions and Issues (that is, identify those areas you seek feedback on). Places at the consortium will be offered based on a review of the submitted proposals.

Please send applications to Christine Satchell, Doctoral Consortium Chair: christine.satchell AT qut.edu.au

VOLUNTEERS

C&T actively encourages students to volunteer at the conference. Being a student volunteer is a great way to support the research community, meet other students in the field, and attend an international ACM conference. You will help the conference organisers with the running of the conference and support the setting-up of presentations and workshops. You will see the latest in C&T research and development, and have fun while learning about running the conference. In return, you will get free registration. To apply, email us your contact details (email, phone, university), an abstract of your research project, a CV, and the reasons why you would like to be a student volunteer. Applications close on 30 April 2011.

Please send applications to Ronald Schroeter, Volunteers Chair: r.schroeter AT qut.edu.au

CFP: HICSS2011 Minitrack Creativity in Teams and Organizations (DL: 15.5.2010)

April 2, 2010 in Allgemein by Michael Koch

HICSS-44 Call for papers for the minitrack on:
- CREATIVITY IN TEAMS AND ORGANIZATIONS?
Part of the Collaboration Systems and Technology Track
of the Forty-Fourth Annual
Hawai’i International Conference on Systems Sciences (HICSS)
Kauai, HI – January 5 – 8, 2011

Papers are invited for the minitrack on “CREATIVITY IN TEAMS AND
ORGANIZATIONS” as part of the Collaboration Systems and Technology Track at
the Hawaii International Conference on System Sciences (HICSS).

Innovation is a critical force in organizational performance and survival.
Changes in technology, globalization, and increased competition have all
created an environment in which creativity and innovation are needed in
order to cope with situational and economic pressures and frequent changes.
Designers and Developers of organizational systems must therefore innovate
almost continuously to keep the organization aligned with such changes.
Creativity is a critical pre-condition for innovation. Generating novel and
creative ideas are the key to innovation and growth in every organization
today. Providing employees, customers and partners with tools to think
creatively has been proven to increase innovation in organizations.
Research shows that organizations which have established skill-bases and
tools for creativity outperform the competition in terms of revenue,
rolling out new products, innovation and growth. Though organizations
deploy groups for most creative processes, there has been little research
in the area of group creativity. Most creative research is focused on
individual factors affecting creativity. Many challenges that arise from
pursuing creativity in teams remain unexplored.

This minitrack provides one of the key international platforms on which the
following issues can be discussed:
1. Methods & techniques to improve creativity in co-located and distributed
groups
2. Design and Evaluation of Systems and technology for enhancing creativity
3. Challenges and opportunities for creativity in teams
4. Theoretical foundations for creativity at individual, group and
organizational levels
5. Practical approaches to foster creativity at individual, group and
organizational levels
6. The creation and implementation of innovations in teams and organizations
7. Factors affecting creativity in teams and organizations
8. Building team-based organizations
9. Multi-level issues of creativity in teams and organizations
10. Research linking individual creativity to group level creativity and
organizational level innovation
11. Multi-disciplinary approaches to creativity
12. Creative collaboration between business partners and customers (eg
co-creation of products and services)

Thus, papers are welcome that contain original ideas on how to improve
creativity and innovation through all phases of problem-solving:
Understanding a problem, devising potential solutions, evaluating
alternatives, making choices, making plans, taking action, and after-action
review. We seek papers that suggest methodical, technical, theoretical, or
practical improvements for realizing creative ideas in the workforce as
innovations, for an organization cannot benefit from its creativity until
its ideas are implemented.

There are no preferred methodological stances for this minitrack: this
minitrack is open to both qualitative and quantitative research, to
research from a positivist, interpretivist, or critical perspective, to
studies from the lab, from the field, design-oriented or developmental in
nature.

Themes and topics of relevance to this minitrack include, but are not
limited to (related topics not listed are especially welcome):

Creativity techniques and approaches
- Creativity methods & techniques to improve creativity in co-located and
distributed groups
- Measuring the effectiveness of creativity techniques and approaches
- Creativity in patterns of collaboration (divergence, convergence,
organization, evaluation, and consensus building)
- Reusability, trainability, predictability, and transferability of
creativity techniques and approaches
- Capturing best practices on creativity
- Analyzing the nature of the evolving artifacts

Tools, technologies, and contexts to support creativity
- Theories, guidelines, and strategies for designing creative technologies
and systems
- Proof of concepts ? examples of breakthrough technologies and systems
supporting creativity
- Use of visualization tools for enhancing creativity
- Role of HCI in creativity processes
- Physical and electronic environments to support creativity
- Idea management tools
- Technologies that support creativity in specific critical collaboration
processes, eg
- Requirements specification & analysis
- Focus groups
- Delphi processes
- Collaborative planning
- Strategy building
- Collaborative writing
- Communities and Web 2.0
- Mobile Creativity

Creativity in teams and organizations
- Analyzing the nature of creative teams and its evolving processes
- Training work group members and work group leaders to think and act
creatively
- Innovation management in collaborative contexts
- Success factors for diffusing creativity techniques, approaches, and
technologies in organizations
- Factors affecting creativity in teams, organizations, and value networks
- Building team-based organizations
- Challenges and opportunities for creativity in teams
- Practical approaches to foster creativity at individual, group and
organizational levels
- Theories on collaborative and organizational creativity
- Studies on the efficacy of interventions intended to introduce creativity
approaches and technologies in an organization
- Personal and group traits affecting creativity
- Enhancing creativity by appropriate knowledge management
- Creativity in communities and user-generated content
- Creativity in the ?enterprise 2.0?
- Creativity in ad-hoc-groups
- Creativity in distributed work groups and processes

Theoretical issues in creativity and innovation
- Theories of creative problem solving
- Theories of creative decision making
- Creativity in different socio-cultural environments
- Effects of organizational culture on creativity
- Frameworks for evaluating creativity in the field and in the lab
- Theoretical approaches to understand the effect of individuals, teams,
organizations, and the broader environment on creativity
- Instruments and measurements for creativity and innovation
- Group tasks to study creativity
- Theoretical relationships between creativity and organizational
productivity

MINITRACK COORDINATORS:

Roni Reiter-Palmon
University of Nebraska at Omaha
Department of Psychology
Director of Research, Center for Collaboration Science
1110 South 67th street, Omaha, NE 68182-0116 USA
Phone: (402) 554-4081
E-mail: rreiter-palmon@mail.unomaha.edu

Triparna de Vreede (primary contact)
University of Nebraska at Omaha
Department of Psychology
Research Associate, Center for Collaboration Science
1110 South 67th street, Omaha, NE 68182-0116 USA
Phone: (402) 554-2557
E-mail: tdevreede@mail.unomaha.edu

Gerhard Schwabe
University of Zurich
Department of Informatics
Chair of Information Management
Binzm?hlestrasse 14, CH-8050 Z?rich
Tel: +41-44-63-5 43 05
Email: schwabe@ifi.uzh.ch

The purpose of HICSS is to provide a forum for the interchange of ideas,
research results, development activities, and applications among
academicians and practitioners in computer-based systems sciences. The
conference consists of tutorials, advanced seminars, presentations of
accepted papers, open forum, tasks forces, and plenary and distinguished
guest lectures. There is a high degree of interaction and discussion among
the conference participants because the conference is conducted in a
workshop-like setting.

Instructions for submitting papers:
1. Submit an electronic copy of the full paper, 10 pages including title
page, abstract, references and diagrams using the review system available
at the HICSS site, make sure that the authors’ names and affiliation
information has been removed to ensure an anonymous review.
2. Do not submit the paper to more than one minitrack. The paper should
contain original material and not be previously published or currently
submitted for consideration elsewhere.
3. Provide the required information to the review system such as title,
full name of all authors, and their complete addresses including
affiliation(s), telephone number(s) and e-mail address(es).
4. The first page of the paper should include the title and a (max)
300-word abstract.

DEADLINES:
- May 15: OPTIONAL: Abstracts submitted to Minitrack Chairs for guidance,
indication of appropriate content and to receive instructions on submitting
full paper.
- June 15: Full papers uploaded in the directory of the appropriate
minitrack.
- August 15: Notification of accepted papers mailed to authors.
- September 15: Accepted manuscripts, camera-ready, uploaded; author(s)
must register by this time.

Send all correspondence related to this minitrack to:

Triparna de Vreede
University of Nebraska at Omaha
Department of Psychology
Research Associate, Center for Collaboration Science
1110 South 67th street, Omaha, NE 68182-0116 USA
Phone: (402) 554-2557
E-mail: tdevreede@mail.unomaha.edu

Prof. Dr. Gerhard Schwabe
Department of Informatics
University of Zurich
Binzmühlestrasse 14
CH-8050 Zürich
Tel: +41-44-63-5 43 05
Fax: +41-44-63-5 68 09

http://www.ifi.uzh.ch/im

CFP: Informatik 2010 Workshop Digitale Soziale Netze (DL: 24.4.2010)

March 10, 2010 in Allgemein by Michael Koch

Call for Papers
3. Workshop Digitale Soziale Netze
http://www.digitale-soziale-netze.de

Deadline 24. 4. 2010

Ganztägiger Workshop an der Jahrestagung der Gesellschaft für Informatik (GI), 27. September – 2. Oktober 2010, Leipzig

Einordnung der Tagung: Nach den vielen spannenden Diskussionen am 1. Workshop (GI Jahrestagung 2008 in München) und am 2. Workshop (2009 in Lübeck) fand im Januar 2010 ein Perspectives Workshop auf Schloß Dagstuhl statt. Dieser Call bewirbt den 3. Workshop zum Thema „Digitale Soziale Netze“. Auf http://www.digitale-soziale-netze.de kann man einen Eindruck von den bisherigen Veranstaltungen gewinnen.

Allgemeine Thematik: Zwischenmenschliche Beziehungen und daraus entstehende soziale Netze sind eine wichtige Stütze gesellschaftlicher und technischer Entwicklungen. Die Konzepte des Web 2.0 bieten neue digitale Unterstützung zur Entwicklung partizipativer sozialer Netze. Social Software und Social Media ermöglichen als Kooperationssysteme neue Formen der Zusammenarbeit. Die ökonomische Entwicklung sozialer Portale macht den Bedarf deutlich, offenbart aber auch die Schwierigkeit einer ökonomischen Bewertung. Aus Sicht des Benutzers werden Fragen der Privatheit, des Datenschutzes und des Identitätsdiebstahls wichtig. Wer in mehreren Systemen angemeldet ist, wünscht sich Interoperabilität und Datenaustausch.

Neben rein technologischen Fragen werden auch Themen medialer Präsenz und soziologische Phänomene bedeutsam. Mit der flächendeckenden digitalen Verfügbarkeit menschlicher Kommunikationsakte auf Portalen entstehen neue Möglichkeiten der Analyse sozialer Netzwerke bis hin zur Vorhersage gesellschaftlicher Trends.

Spezifische Themenfelder: Der Workshop „Digitale Soziale Netze“ soll als ganztägige Veranstaltung diese Diskussion aus theoretischer und praktischer Perspektive beleuchten. Von Interesse sind dabei Beiträge zu den folgenden Themen:

  • Soziale Software und „social media“
  • Soziale Suchmaschinen und Aggregatoren
  • Analysemethoden digitaler sozialer Netze und sozialer Interaktion
  • Vertrauen, Reputation, authentische Inhalte und Sozialkontrolle in digitalen Netzen
  • Anwendungen, Services und APIs auf sozialen Portalen
  • Social Networking Services in den Wissenschaften
  • Trendanalysen und Trendprognosen auf sozialen Portalen
  • Spezielle Eigenschaften von Graphen bei sozialen Netzen
  • Regulierung und Freiheit in digitalen sozialen Netzen
  • Technische Modellierung sozialer Strukturen
  • Warenförmigkeit von Gemeinschaft und ihre Bewertung
  • Geschäftsmodelle und ökonomische Bewertung digitaler sozialer Netze
  • Rechtliche und soziologische Aspekte von Online Communities
  • Soziale Netzwerke im Kontext von Spielen und spielerischem Lernen
  • Privatheit, Datenschutz und Medienkompetenz bei sozialen Portalen
  • Interoperabilität, Datenaustausch und -synchronisation bei sozialen Portalen
  • Personalisierung und Anpassung an Nutzerpräferenzen
  • Nutzerverhalten in digitalen sozialen Netzen
  • Fallstudien, wenn sie besondere Alleinstellungsmerkmale aufweisen

Programmgestaltung: Die Beiträge sollen maximal 6 Seiten lang sein und in deutsch oder englisch bisher noch nicht veröffentlichte Forschungsergebnisse darstellen. Sie werden in einem gemeinsamen gedruckten Proceedings-Band der GI Jahrestagung sowie auf DVD / USB-Stick als Lecture Notes in Informatics (LNI) veröffentlicht. Die Möglichkeit zur Veröffentlichung einer Langversion auf DVD / USB-Stick besteht.
Erfahrungsberichte mit Neuigkeits- und Alleinstellungsmerkmalen sowie interdisziplinäre Beiträge sind willkommen. Ziel ist eine Mischung theoretischer und praktischer Arbeiten, denen jeweils ein Halbtag gewidmet werden soll.
Alle Beiträge werden in anonymisierter Form von drei Mitgliedern des Programmkomitees begutachtet. Einreichungen aus dem Programmkomitee sind zulässig. Die Beiträge müssen im LNI- Format erstellt werden, nähere Informationen dazu finden Sie unter http://www.gi- ev.de/service/publikationen/lni/
Auswahlkriterien sind insbesondere Originalität, Neuigkeit, Innovationsgehalt, Themenwahl und Präsentation der Ideen.

Das Programmkomitee beabsichtigt die Einwerbung von 1 bis 2 Keynotes ausgewiesener Spezialisten. Ebenso wird es dieses Jahr wieder den Future Network Best Paper Award geben, gestiftet von http://www.future-network.at/

CFP: Mediterranean Conference on Information Systems (DL: 1.5.2010)

March 9, 2010 in Veranstaltungen, cfp by Michael Koch

********************** CALL FOR PAPERS *****************************

MCIS 2010 – 5th Mediterranean Conference on Information Systems

Conference Track: eCollaboration and Web2.0

September 12-14, 2010
Tel-Aviv-Yafo (Israel)

http://www.mcis2010.org

***************************************************************************
eCollaboration and Web2.0: Technologies, Applications and Services for
Next-Generation Collaboration in Organizations and Society

Internet collaboration technologies and Web2.0 have profoundly changed
the way in which individuals, institutions and organisations interact with each
other. Novel collaborative arrangements in business and society realize
scenarios that integrate end-users as active co-producers of information,
products and services beyond social and organisational boundaries. Typical
applications facilitate user-generated value creation, communication,
interaction and the development of social relationships between different
social, organizational and commercial realities.

Enabling technologies for such approaches range from easy-to-use Web2.0
tools (e.g. wikis, blogs, messaging and social networking platforms) to
sophisticated cloud computing and software as a service platforms, to novel
user interfaces and mobile devices. This track welcomes submissions that
build on these developments and further state-of-the-art knowledge on
effective design, development, evaluation and deployment of collaborative
arrangements, systems, tools and services in different domains and branches.

Topics include (but not limited to):
————————————————
- eCollaboration success factors and adoption case studies
- eCollaboration in global teams
- eCollaboration in social networks
- eCollaboration service platforms and marketplaces
- HCI for eCollaboration
- Group support systems and ideation
- User-generated content
- Online communities and Web2.0
- Web2.0 awareness techniques and applications
- Web2.0 value creation networks
- Enterprise 2.0 – corporate applications of Web2.0
- Integration of Social Software and Semantic Web
- Mobile collaboration and mobile Web2.0
- Cloud computing and outsourcing 2.0

PDF version of the call:

http://eipcm.org/conferences/MCIS2010.eCollaboration+Web2.0_CFP.pdf

Journal outlet:
——————–
Best papers may be considered for publication in the CSCW Journal (The Journal
of Collaborative Computing). Talks with the journal editors for a special issue on
eCollaboration and Web2.0 are in progress.

Submissions:
————————-
We invite three types of submissions:
- Full research papers (7-12 pages)
- Research-in-progress papers (3-7 pages)
- Research and teaching case studies (7-12 pages)

Deadlines and dates:
——————————
- Submissions due: May 1, 2010
- Notification of acceptance: July 1, 2010
- Camera-ready versions due: July 15, 2010

Track Chairs:
——————
Gerhard Schwabe, University of Zurich
Jasminko Novak, European Institute for Participatory Media, Berlin

Programme Commitee:
——————————–
Robinson Aschoff, University of Zurich, Switzerland
Giorgio de Michelis, University of Milano-Bicocca, Italy
Monica Divitini, Norwegian University of Science and Technology, Norway
Bernd Freisleben, Philipps University Marburg. Germany
Felix Hampe, Technical University Delft, Netherlands
Karlheinz Kautz, Copenhagen Business School, Denmark
Michael Koch, University of Federal Armed Forces, Germany
Jan-Marco Leimeister, University of Kassel, Germany
Kathrin Möslein, University of Erlangen-Nürnberg, Germany
Volkmar Pipek, University of Siegen, Germany
Wolfgang Prinz, RWTH Aachen / Fraunhofer FIT, Germany
Kai Riemer, University of Sydney, Australia
Carla Simone, University of Milano-Bicocca, Italy
Paul Swatman, University of Tasmania, Australia
Lucia Terrenghi, Vodafone Group Research & Development, Germany
Jürgen Ziegler, University of Duisburg-Essen, Germany

CFP: Conf. on Collaboration and Technology (CRIWG) 2010 (DL: 26.3.2010)

February 18, 2010 in cfp by Michael Koch

The CRIWG 2010 workshop seeks paper contributions on the following key areas:

  • Collaboration technologies and technology issues:
    • Jointly authored pages,
    • Streaming, and information access
    • Groupware UI considerations
    • Experience design
    • Groupware frameworks & toolkits
    • Groupware design approaches
    • Access control, alerts, attention mechanisms
    • Presence indicators, awareness
    • Collaboration and surface computing
    • Privacy, security, access, IP
  • Collaboration concepts and theories, for example:
    • Group Productivity, efficiency, effectiveness
    • Theory on satisfaction, acceptance,
    • Adoption, and diffusion
    • Collaboration across and between cultures
    • Trust, Consensus, Commitment
  • Aggregated systems
    • Group support systems
    • Collaborative modeling tools
    • Workflow management systems
    • Collaborative project management systems
  • Application Domains for Groupware:
    • Medical applications
    • Organizational learning
    • Emergency management
    • Mobile collaboration
    • Gaming
    • Collaborative Engineering or Design
  • Social Aspects of groupware:
    • Social creativity
    • Group dynamics
    • Facilitation and scaffolding of collaboration
    • Virtual worlds, communities
    • Social Network Systems
    • Ethics and values

http://criwg2010.tudelft.nl:8080/opencms/opencms/criwg2010/cfp2010.html

CFP Wirtschaftsinformatik 2011 (DL: 23.8.2010)

February 16, 2010 in Veranstaltungen, cfp by Michael Koch

Die Durchdringung der Informatik in alle Wirtschaftszweige und in unseren Alltag hat sich in den letzten Jahren unaufhaltsam fortgesetzt. Damit gewinnt auch die Wirtschaftsinformatik als Disziplin immer mehr an Bedeutung. Ziel der Wirtschaftsinformatik 2011 ist es diese Entwicklung wissenschaftlich zu durchleuchten sowie Praktikern und Akademikern eine Plattform für die Auseinandersetzung mit dieser Thematik zu geben.

Insbesondere denken wir ist es auch an der Zeit sich nach den schnellen Veränderungen des Web/Business 2.0 Gedanken zur Nachhaltigkeit und Dauerhaftigkeit unserer Resultate zu machen. Deshalb möchten wir die diesjährige Konferenz auch unter das Motto „Wirtschaftsinformatik 2.011“ setzen.

Wir laden Sie ein, Artikel einzureichen welche zuvor unveröffentlichte und gut fundierte Forschungsergebnisse sowohl theoretischer, empirischer, oder gestaltender Natur präsentieren. Forschungsbeiträge sollten ihren wissenschaftlichen Beitrag klar und methodisch fundiert präsentieren. Wir ermutigen insbesondere Beiträge, welche die Nachvollziehbarkeit ihrer Resultate für andere sicherstellen in dem sie die Daten und Resultate der Community zur Verfügung zu stellen.
Wir möchten mit dieser Ermutigung Forschung ermöglichen, welche auf den Resultaten anderer aufbaut.

Die Tagungsleitung sowie die Track-Chairs (TC) laden Sie herzlichst ein, Beiträge zu den folgenden Themengebieten der WI 2011 einzureich

Track 1: IS in den Dienstleistungen
(TC: Susanne Leist und Robert Winter)
Track 2: IS in Industrie und Unternehmensanwendungen
(TC: Peter Loos und Markus Nüttgens)
Track 3: Informationsmanagement
(TC: Helmut Krcmar und Detlef Schoder)
Track 4: Entwicklung/Architektur von IS
(TC: Gerti Kappel und Gustaf Neumann)
Track 5: Adoption, Usage and Impact of IS
(TC: Wynne Chin, Jens Dibbern und Armin Heinzl)
Track 6: Neue Technologien und Anwendungen
(TC: Bettina Berendt und Oliver Günther)
Track 7: Theorie und Methodik der Wirtschaftsinformatik
(TC: Stefan Klein und Volker Wulf)
Studententrack
(TC: Jan vom Brocke)

Wichtige Termine

  • Annahmeschluss für die Einreichung: 23.08.2010
  • Benachrichtigung über die Annahme: 01.11.2010
  • Einreichung der druckfertigen Beiträge: 06.12.2010
  • Internationale Tagung Wirtschaftsinformatik: 16.-18.02.2011

CFP I-Know 2010 (DL: 8.3.2010)

February 11, 2010 in cfp by Michael Koch

Call for Papers I-KNOW 2010
10th International Conference on Knowledge Management and Knowledge Technologies

http://www.i-know.at

1 – 3 September 2010, messecongress|graz, Austria

Important Dates:

- Paper Submission Deadline: 8 March 2010
- Notification of Acceptance: April 2010
- Submission of Camera-Ready Paper: May 2010

Introduction

I-KNOW reflects the increasing importance and convergence of knowledge management and knowledge technologies and aims at bridging the gaps between the various communities and their technology fields.
Now in its tenth year, I-KNOW has a tradition of bringing together Europe´s leading researchers and practitioners involved in knowledge management. Attracting more than 500 international attendees, I-KNOW is the premier conference on knowledge management and knowledge technologies in Europe.
I-KNOW provides a perfect opportunity to stay abreast of the latest developments in these fields. The novelty and quality of the accepted contributions are ensured by a high-level program committee featuring international experts on a broad range of knowledge management topics.I-KNOW 2010 will be held concurrently with the I-SEMANTICS 2010 – International Conference on Semantic Systems.

Submissions and Conference Proceedings

I-KNOW 2010 invites the submission of original contributions from academic, public and industrial/commercial sectors. The conference focus is on application-oriented research with emphasis on information technologies for knowledge management and new management tools and methods. We welcome papers which present methods, tools, technologies best practices, and case studies.
All accepted full papers of I-KNOW 2010 will appear in a special issue of J.UCS – Journal of University Computer Science.

Conference topics include (but are not limited to):

I. Knowledge Management

* Theories for Knowledge Management
* Concepts for Knowledge Management
* Models for Knowledge Management
* Innovative Approaches to Knowledge Management
* Evaluations and Use Case Studies of Knowledge Management

II. Knowledge Discovery

* Information Retrieval and Search Visualization
* Knowledge & Information Visualization
* Semantic Enhanced Knowledge Discovery
* Knowledge Discovery in the Future Internet
* Information Quality in the Web
* Knowledge Relationship Discovery and Statistical Relational Learning
* Large Scale Knowledge Discovery
* Text Mining & Semantic Enrichment

III. Knowledge Services

* User context detection services
* User profile modelling and maintenance services
* Context-aware recommendation services
* Collaborative knowledge construction and modelling services
* Collaborative knowledge maturing services
* Knowledge sharing and communication services

..which are based on Knowledge Technologies such as

* Web 2.0 and Future Internet
* Social Network Analysis
* Adaptive, context-aware systems
* Semantic technologies
* Mobile computing approaches
* Web-services, SOA, service orchestration
* Linked-open data
* Trust & privacy approaches

IV. Social Media

* Models of propagation and influence in twitter, blogs and social tagging systems
* models of expertise and trust in twitter, wikis, newsgroups, question and answering systems
* Agent-based models of social media
* Models of emergent social media properties
* Cooperation and collaboration models
* Modeling social media users and their motivations and goals
* Architectural and framework models
* User modeling and behavioural models
* Social Media Engineering

V. Enterprise 2.0 and Social Web: Case Studies and Evaluations

* Enterprise 2.0
* Corporate Web 2.0
* Social Networking (Services) and the Enterprise
* Wikis, (Micro-)Blogs and the Enterprise
* Computer-Mediated Communication and Computer-Supported Collaborative Work with Social Media
* Communities and Social Media
* Knowledge Transfer, Sharing and Diffusion with Social Media
* Knowledge Management in the Future Internet of People, Content and Knowledge
* Knowledge Management and Business Model Innovation
* Web 2.0 and Viral Marketing

Conference Chairs

Klaus Tochtermann, Know-Center and Graz University of Technology, Austria
Hermann Maurer, Graz University of Technology, Austria

Program Chairs

Stefanie Lindstaedt, Know-Center and Graz University of Technology, Austria
Michael Granitzer, Know-Center and Graz University of Technology, Austria
Horst Bischof, Graz University of Technology, Austria
Werner Haas, Joanneum Research, Austria
Dietrich Albert, University of Graz, Austria

CFP Bled eConference 2010 (DL: 12.2.2010)

January 13, 2010 in cfp by Michael Koch

23rd Bled eConference
eTrust: Implications for the Individual, Enterprises and Society
June 20 – 23, 2010, Bled, Slovenia

Important deadlines:
Submission of Research Papers: February 12, 2010
Submission of Business Track Proposals: March 15, 2010
Notification of acceptance: April 2, 2010
Submission of final papers: May 3, 2010

Conference themes and research topics are described at the following address:

http://bledconference.org/2010/CallForPapers

Further details are available at the conference website:

http://BledConference.org

CFP Tagung Gemeinschaften in Neuen Medien 2010 (DL: 31.5.2010)

December 21, 2009 in Veranstaltungen, cfp by Michael Koch

Am 07. und 08.10.2010 findet zum 13. Mal die Tagung “Virtual Enterprises, Communities & Social Networks – Gemeinschaften in Neuen Medien”, GeNeMe’10 in Dresden, an der Fakultät Informatik statt.

Die Schwerpunkte der Tagung sind:

  • I. Konzepte, Technologien und Methoden für Virtuelle Gemeinschaften(VG) und Virtuelle Organisiationen (VO)
  • II. Soziale Gemeinschaften (SG) in Neuen Medien
  • III. Wirtschaftliche Aspekte
  • IV.Wissensmanagement und Innovationsstrategien, virtuelles Lehren und Lernen
  • V. Best Practice – Praxisberichte und Poster zu VG und VO

Wir möchten Sie um Einreichung interessanter Beiträge bitten.
Bitte beachten Sie die folgenden Termine:

  • 31.05.2010 Deadline für die Einreichung Ihres Beitrages
  • 19.07.2010 Benachrichtigung über Annahme der Beiträge
  • 02.08.2010 Deadline für die Einreichung der Endfassung angenommener Beiträge
  • 13.09.2010 Anmeldeschluss für Frühbucher

Weitere Informationen zur Tagung GeNeMe finden Sie unter www.geneme.de.

CFP Mensch & Computer / DeLFI 2010 (DL: 8.3.2010)

December 14, 2009 in Veranstaltungen, cfp by Michael Koch

AUFRUF ZUR MITGESTALTUNG / CALL FOR PAPERS

Gemeinsame interdisziplinäre Konferenz INTERAKTIVE KULTUREN

Mensch & Computer (M&C 2010)
DeLFI 2010
German UPA Track
Special Track Entertainment Interfaces

12.-15. September 2010
Duisburg, Universität Duisburg-Essen

http://interaktive-kulturen.de

Termin für Beitragseinreichungen: 8. März 2010

KONFERENZ
Interaktive Medien und Systeme verändern in tiefgreifender Weise unsere Arbeits- und Lebensweisen und damit auch unseren sozialen Kontext und unser Selbstverständnis. Unter dem Motto „Interaktive Kulturen“ geht die 10. Konferenz Mensch & Computer gemeinsam mit DeLFI 2010 und einem Track der German UPA zur Usability Praxis den vielschichtigen Fragen der Mensch-Technik-Interaktion, des Lernens mit digitalen Medien und der digitalen Vernetzung in Gruppen und Gemeinschaften nach. Die Konferenz findet im Kontext der Europäischen Kulturhauptstadt Ruhr.2010 statt und lädt dazu ein, die vielfältigen Bezüge zwischen digitalen Medien und Kultur zu explorieren. Dieser Bezug wird auch durch den speziellen Thementrack „Entertainment Interfaces“ betont, in dem interaktive Aspekte von unterhaltungsbezogenen Medien und speziell von Computerspielen Gegenstand der wissenschaftlichen Diskussion sein werden.

Mensch & Computer ist die führende Veranstaltung zum Thema Mensch-Computer-Interaktion im deutschsprachigen Raum und wird vom Fachbereich MCI der Gesellschaft für Informatik ausgerichtet. DeLFI 2010 ist die 8. e-Learning Fachtagung Informatik der Gesellschaft für Informatik und bietet ein breites wissenschaftliches Forum zu Fragen des Lernens und Lehrens mit interaktiven Medien. Der German UPA Track bietet ein Forum für Beiträge und Diskussionen zur Usability Praxis. Der Thementrack Entertainment Interfaces wird erstmalig ausgerichtet. Er bietet Forschern, Entwicklern und Gestaltern eine Plattform, um Innovationen zur Interaktion mit Computerspielen und anderen Entertainment-Anwendungen zu präsentieren und Gestaltungsfragen und Wirkungen zu diskutieren.

BEITRÄGE
Eingeladen sind forschungs- und praxisorientierte Beiträge in den Kategorien:

- Vorträge (Langbeiträge)
- Kurzbeiträge
- Systemdemonstrationen
- Workshops
-
Nähere Angaben zu den Konferenzthemen, Beitragskategorien und Einreichungsformaten finden sich auf der Konferenz-Website http://interaktive-kulturen.de.

TERMINE
08.03.2010 Einreichung von Vorträgen, Kurzbeiträgen, Systemdemonstrationen und Workshops
01.05.2010 Benachrichtigung über Annahme bzw. Ablehnung der Beiträge (Workshops bis 15.4.2010)
01.06.2010 Einreichung der druckfertigen Beiträge
15.06.2010 Einreichung von Postern und Positionspapieren für die Workshops

VORSITZENDE DER PROGRAMMKOMITEES
Mensch & Computer: Jürgen Ziegler und Albrecht Schmidt (U Duisburg-Essen)
DeLFI: Michael Kerres, Nadine Ojstersek, Heinz Ulrich Hoppe (U Duisburg-Essen)
und Ulrik Schroeder (RWTH Aachen)
Entertainment Interfaces: Maic Masuch (U Duisburg-Essen), Matthias Rauterberg (Eindhoven University of Technology) und Jörg Niesenhaus (U Duisburg-Essen)
Vorsitz Organisationskomitee: Jürgen Ziegler (U Duisburg-Essen)

AUSRICHTER
Gesellschaft für Informatik e.V. (GI) und German Chapter of the ACM sowie German UPA

Leiter des Organisationskomitees

Prof. Dr.-Ing. Jürgen Ziegler
Universität Duisburg-Essen
Interaktive Systeme und Interaktionsdesign
Universität Duisburg-Essen (Standort Duisburg)
Abteilung für Informatik und angewandte Kognitionswissenschaften
47048 Duisburg
E-Mail: juergen.ziegler@uni-due.de

Kontakt für organisatorische Fragen

Anne-Marie Niemeyer (Universität Duisburg-Essen)
Telefon: +49 (203) 379-1417
Telefax: +49 (203) 379-3557
E-Mail: annemarie.niemeyer@uni-due.de